+A **Compute Shader** is a program that runs on the [GPU](/wiki/GPU), designed for general-purpose parallel computation. It enables leveraging the immense processing power of graphics hardware for tasks beyond traditional rendering, like physics simulations or [Image Processing](/wiki/Image_Processing), optimizing performance.
+## See also
+- [Shader](/wiki/Shader)
+- [GPU Programming](/wiki/GPU_Programming)
+- [Parallel Computing](/wiki/Parallel_Computing)
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