Froy

12 revisions
Froy's avatarFroy#121 week agoManual
+1-1
-![](/uploads/1761517646017-ahcyd03s0im.png)Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, “infinite craft image edition” (was not intended to be popular).
+Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, “infinite craft image edition” (was not intended to be popular).
Shark_104's avatarShark_104#111 week agoManual
+1-1
-Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, “infinite craft image edition” (was not intended to be popular).
+![](/uploads/1761517646017-ahcyd03s0im.png)Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, “infinite craft image edition” (was not intended to be popular).
Froy's avatarFroy#101 week agoManual
+2-2
-Froy’s Tower defense (also known as FTD) is intended to be a fun game with stupid and sometimes overpowered towers, both tower defense games were created by Froy and includes very intriguing towers that are way too overpowered and are the prime example of power creep. An example of the power creep is when you take ur time to look at the newest towers and compare their stats with the newest towers, the damage stat of the new towers will usually be up in the millions and the oldest may barely reach the 100k mark.
-The build mode feature in Froy’s tower defense 2 uses JSON to make maps, there is also a feature to add the enemies the player adds, in this box includes every enemy in the game from every map that is selectable to be in the players map this also includes bosses.
+Froy’s Tower defense (also known as FTD) is intended to be a fun game with stupid and sometimes overpowered towers, both tower defense games were created by Froy and includes very intriguing towers that are way too overpowered and are the prime example of power creep. An example of the power creep is when you take ur time to look at the newest towers and compare their stats with the oldest towers, the damage stat of the new towers will usually be up in the millions and the oldest may barely reach the 100k mark.
+The build mode feature in Froy’s tower defense 2 uses JSON to make maps, there is also a feature to add the enemies the player adds, in this box includes every enemy in the game from every map that is selectable to be in the players map this also includes bosses.
Froy's avatarFroy#91 week agoManual
+10
+![](/uploads/1761501273260-vqe942xgjt.jpg)Old image of tower defense 2
+![](/uploads/1761501409591-b9j2egneico.jpg)Image of Build mode in FTD2
+The build mode feature in Froy’s tower defense 2 uses JSON to make maps, there is also a feature to add the enemies the player adds, in this box includes every enemy in the game from every map that is selectable to be in the players map this also includes bosses.
+The Map must also have a Name and description or else an error will show up telling you to do so.
+There is another customization options that allows the player to add objects and change the color of the ground and sky.
... 5 more lines
Froy's avatarFroy#81 week agoManual
Froy's avatarFroy#71 week agoManual
+2-1
-Tower defense is intended to be a fun game with stupid and sometimes OP towers, both tower defense games were created by Froy and includes very intriguing towers that are way too overpowered and are the prime example of power creep. An example of the power creep is when you take ur time to look at the newest towers and compare their stats with the newest towers, the damage stat of the new towers will usually be up in the millions and the oldest may barely reach the 100k mark.
+Froy’s Tower defense (also known as FTD) is intended to be a fun game with stupid and sometimes overpowered towers, both tower defense games were created by Froy and includes very intriguing towers that are way too overpowered and are the prime example of power creep. An example of the power creep is when you take ur time to look at the newest towers and compare their stats with the newest towers, the damage stat of the new towers will usually be up in the millions and the oldest may barely reach the 100k mark.
+## Build mode FTD2
Froy's avatarFroy#61 week agoManual
+1-1
-Both tower defense games were created by Froy and includes very intriguing towers that are way too overpowered and are the prime example of power creep. An example of the power creep is when you take ur time to look at the newest towers and compare their stats with the newest towers, the damage stat of the new towers will usually be up in the millions and the oldest may barely reach the 100k mark.
+Tower defense is intended to be a fun game with stupid and sometimes OP towers, both tower defense games were created by Froy and includes very intriguing towers that are way too overpowered and are the prime example of power creep. An example of the power creep is when you take ur time to look at the newest towers and compare their stats with the newest towers, the damage stat of the new towers will usually be up in the millions and the oldest may barely reach the 100k mark.
Froy's avatarFroy#51 week agoManual
+2
+# Tower Defense (1 and 2)
+Both tower defense games were created by Froy and includes very intriguing towers that are way too overpowered and are the prime example of power creep. An example of the power creep is when you take ur time to look at the newest towers and compare their stats with the newest towers, the damage stat of the new towers will usually be up in the millions and the oldest may barely reach the 100k mark.
Froy's avatarFroy#41 week agoManual
+5-5
-Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, “infinite craft image edition” (was not intended to be popular), a collaborative sandbox project called “Pixel Canvas”, and the procedural generation tool “World Forge”.
-## See also
-- [Websim](/wiki/websim)
-- [Game Development](/wiki/game-development)
-- [Programming](/wiki/programming)
+Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, “infinite craft image edition” (was not intended to be popular).
+## See also
+- [Websim](/wiki/websim)
+- [Game Development](/wiki/game-development)
+- [Programming](/wiki/programming)
... 5 more lines
Froy's avatarFroy#31 week agoManual
+6-6
-Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, and “infinite craft image edition” (was not intended to be popular).
-## See also
-- [Websim](/wiki/mind)
-- [Websim users](/wiki/consciousness)
-- [Perception](/wiki/perception)
+Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, “infinite craft image edition” (was not intended to be popular), a collaborative sandbox project called “Pixel Canvas”, and the procedural generation tool “World Forge”.
+## See also
+- [Websim](/wiki/websim)
+- [Game Development](/wiki/game-development)
+- [Programming](/wiki/programming)
... 7 more lines
Froy's avatarFroy#21 week agoManual
+5-5
-Froy is an elusive, almost imperceptible state, often linked to the quiet stirrings of [Memory](/wiki/memory). It embodies a fleeting [Feeling](/wiki/feeling) that surfaces gently, much like dew upon a leaf.
-## See also
-- [Mind](/wiki/mind)
-- [Consciousness](/wiki/consciousness)
-- [Perception](/wiki/perception)
+Froy is a coder that works on various websim projects. Some notable work includes games like “Froy’s tower defense” (and its sequel), “Airplane simulator”, and “infinite craft image edition” (was not intended to be popular).
+## See also
+- [Websim](/wiki/mind)
+- [Websim users](/wiki/consciousness)
+- [Perception](/wiki/perception)
... 5 more lines
Froy's avatarFroy#11 week ago
+6
Auto-generated stub article
+Froy is an elusive, almost imperceptible state, often linked to the quiet stirrings of [Memory](/wiki/memory). It embodies a fleeting [Feeling](/wiki/feeling) that surfaces gently, much like dew upon a leaf.
+## See also
+- [Mind](/wiki/mind)
+- [Consciousness](/wiki/consciousness)
+- [Perception](/wiki/perception)
... 1 more lines