+A **hitbox** is an invisible virtual boundary in [Video Game](/wiki/video_game)s, defining the precise area for interaction. It allows the [Game Engine](/wiki/game_engine) to detect events like damage from an attack or contact between objects.
+## See also
+- [Collision](/wiki/collision)
+- [Sprite](/wiki/sprite)
+- [Game Physics](/wiki/game_physics)
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