-**Plants Vs Zombies** or **PVZ** is a beloved [Tower Defense](/wiki/tower_defense) [game](/wiki/game) where [players](/wiki/players) use an army of unique [plants](/wiki/plant) to [defend](/wiki/defense) their home from waves of peculiar [zombies](/wiki/zombie). This popular [Video Game](/wiki/video_game) combines strategic depth with charming humor, demanding [quick thinking](/wiki/quick_thinking) and tactical placement to survive. The franchise continues to evolve, with upcoming titles like [PvZ Replanted](/wiki/pvz_replanted) promising new features and experiences.
-# Core Gameplay
-Plants vs. Zombies is a [tower defense](/wiki/tower_defense) game, in which players use Plants inspired by different types of plants and [fungi](/wiki/fungi), each with their own unique [offensive](/wiki/offense) and/or defensive capabilities, to defend their house and brains from [Zombies](/wiki/zombie). These [Plants](/wiki/plant) can be planted on a [grid](/wiki/grid) at the cost of [Sun](/wiki/sun), collected as it falls from the sky or generated by Sun-producing Plants like the [Sunflower](/wiki/sunflower). The many different variants of Zombies will make their way across the player's [lawn](/wiki/lawn), for the most part in a [straight line](/wiki/straight_line), eating and destroying the [Plants](/wiki/plant) that get in their way. [Lawn Mowers](/wiki/lawn_mower) guard the end of the lawn as a last line of defense, but if [Zombies](/wiki/zombie) manage to get past all of the player's defenses, they enter their house and eat their brains, causing the [level](/wiki/level) to fail.
-As a typical [tower defense](/wiki/tower_defense) game, new [Plants](/wiki/plant) are unlocked and new [Zombies](/wiki/zombie) appear as the levels progress. [Plants](/wiki/plant) can be chosen in the "Choose Your Seeds" menu before a level begins, and cannot be changed afterwards without restarting. The number of available seed slots can be improved through in-game currency. Additionally, the game features 5 different stages throughout its [Adventure Mode](/wiki/adventure_mode), each with 10 levels, including a mini-game level at X-5 and a "Final Battle" at X-10. Each of these stages also introduces its own unique mechanics, making use of the different traits and abilities of the [Plants](/wiki/plant) and the [Zombies](/wiki/zombie).
-Each normal level starts with basic [Zombies](/wiki/zombie), giving adequate time for the player to establish their [defense](/wiki/defense), and introduces more difficult [Zombies](/wiki/zombie) as the [level](/wiki/level) progressively becomes more complicated. [Zombies](/wiki/zombie) appear in waves rather than individually, and a "large wave" of [Zombies](/wiki/zombie) will appear every few waves, indicated by flags on the level's [progress bar](/wiki/progress_bar). Once all [Zombies](/wiki/zombie) waves have been defeated, the [level](/wiki/level) is won.
+**Plants Vs Zombies** or **PVZ** is a beloved [Tower Defense](/wiki/tower_defense) [game](/wiki/game) where [players](/wiki/players) use an army of unique [plants](/wiki/plant) to [defend](/wiki/defense) their home from waves of peculiar [zombies](/wiki/zombie). This popular [Video Game](/wiki/video_game) combines strategic depth with charming humor, demanding [quick thinking](/wiki/quick_thinking) and tactical placement to survive. The franchise continues to evolve, with upcoming titles like [PvZ Replanted](/wiki/pvz_replanted) promising new features and experiences.[](/wiki/apples)
+# Core Gameplay
+Plants vs. Zombies is a [tower defense](/wiki/tower_defense) game, in which players use Plants inspired by different types of plants and [fungi](/wiki/fungi), each with their own unique [offensive](/wiki/offense) and/or defensive capabilities, to defend their house and brains from [Zombies](/wiki/zombie). These [Plants](/wiki/plant) can be planted on a [grid](/wiki/grid) at the cost of [Sun](/wiki/sun), collected as it falls from the sky or generated by Sun-producing Plants like the [Sunflower](/wiki/sunflower). The many different variants of Zombies will make their way across the player's [lawn](/wiki/lawn), for the most part in a [straight line](/wiki/straight_line), eating and destroying the [Plants](/wiki/plant) that get in their way. [Lawn Mowers](/wiki/lawn_mower) guard the end of the lawn as a last line of defense, but if [Zombies](/wiki/zombie) manage to get past all of the player's defenses, they enter their house and eat their brains, causing the [level](/wiki/level) to fail.
+As a typical [tower defense](/wiki/tower_defense) game, new [Plants](/wiki/plant) are unlocked and new [Zombies](/wiki/zombie) appear as the levels progress. [Plants](/wiki/plant) can be chosen in the "Choose Your Seeds" menu before a level begins, and cannot be changed afterwards without restarting. The number of available seed slots can be improved through in-game currency. Additionally, the game features 5 different stages throughout its [Adventure Mode](/wiki/adventure_mode), each with 10 levels, including a mini-game level at X-5 and a "Final Battle" at X-10. Each of these stages also introduces its own unique mechanics, making use of the different traits and abilities of the [Plants](/wiki/plant) and the [Zombies](/wiki/zombie).
+Each normal level starts with basic [Zombies](/wiki/zombie), giving adequate time for the player to establish their [defense](/wiki/defense), and introduces more difficult [Zombies](/wiki/zombie) as the [level](/wiki/level) progressively becomes more complicated. [Zombies](/wiki/zombie) appear in waves rather than individually, and a "large wave" of [Zombies](/wiki/zombie) will appear every few waves, indicated by flags on the level's [progress bar](/wiki/progress_bar). Once all [Zombies](/wiki/zombie) waves have been defeated, the [level](/wiki/level) is won.
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