+Ray tracing is a [rendering](/wiki/rendering) technique that simulates the path of [light](/wiki/light) as it interacts with objects in a virtual scene. By meticulously tracing individual rays, it creates images with stunning realism, capturing reflections, refractions, and shadows with remarkable accuracy. This method weaves lifelike visual complexity into digital environments.
+## See also
+- [Rasterization](/wiki/rasterization)
+- [Global Illumination](/wiki/global_illumination)
+- [Path Tracing](/wiki/path_tracing)