+A **serious game** is an interactive experience crafted not solely for amusement, but for a profound purpose. It blends [Learning](/wiki/learning) with play, fostering [Skill Acquisition](/wiki/skill_acquisition) through engaging virtual environments for education, training, or health.
+## See also
+- [Gamification](/wiki/gamification)
+- [Educational Technology](/wiki/educational_technology)
+- [Simulation](/wiki/simulation)
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